If you’re joining a Netball Fun League for the first time, or you just want to brush up on the differences between minor and major infringements, check out our netball rules guide below. Other documents Netball Fun League Teams/Players should be aware of are available by visiting the “Members – Support” links in the main website navigation menu. Our full “Terms and Conditions” are available by clicking here
Below is a link to a great video which covers all the basics you need to familiarise yourself with. Well worth a look, just click the button below.
Before a Match
The Players are responsible to ensure that their jewellery is removed, their fingernails are the correct length (for details on this click here). The team captains should perform the “toss” to decide who has the first centre pass.
Starting or Restarting the Game
The Players are responsible at the start and restart of play. Centre passes are taken alternately by the Centre, after a goal has been scored. All players must start in the goal thirds except the two Centres. The umpire will whistle for the start of play one the Centre with the ball has at least one foot wholly within the Centre Circle (the footwork rule must be obeyed after the whistle has been blown). The opposing Centre stands anywhere within the Centre Third and is free to move. The Centre pass must be caught or touched by a player in (or landing in) the centre third.
Playing the Ball
- A player who has caught the ball shall play it or shoot for goal within three seconds.
- A player may bounce or bat the ball once to gain control.
- If possession is lost, the ball must next be touched by another player.
- There must be room for a third player between hands of thrower and catcher.
- A player on the ground must stand up before playing ball.
- Having caught the ball, a player may land or stand on one foot – while the landing foot remains grounded, the second foot may be moved anywhere any number of times, pivoting on the landing foot if desired.
- Once the landing foot is lifted, it must not be re-grounded until the ball is released.
- Two feet (simultaneously) – once one foot is moved, the other is considered to be the landing foot, as above. Hopping or dragging the landing foot is not allowed.
Scoring a Goal
Only GS or GA can score – they must be completely within the circle when the ball is received and for the duration of the 3 seconds in order to shoot for goal.
This is administered for all simultaneous infringements. The two players stand facing each other at their own shooting ends with hands by their sides and the umpire flicks the ball upwards not more than 600m (2ft) in the air as the whistle is blown. A FREE PASS is awarded for infringement of any of the preceding rules. It may be taken by any player allowed in that area, as soon as they have taken up a stationary position. (A player may not shoot from a free pass in the shooting circle).
Player with ball: the nearer foot of the defender must be 0.9m (3ft) feet from the landing foot of the player with the ball, or the spot where the first foot had landed if one has been lifted. The defender may jump to intercept or defend the ball from this 0.9m (3ft) feet distance.
Player without ball: the defender may be within 3ft to enable them to restrict and deny an attacker’s movement. They can momentarily reach for an intercept but must retreat to 3ft if their attacker gains possession in order to continue to defend the ball. A defender cannot block an attacker’s movement with outstretched arms.
Intimidation: of any kind, is classed as obstruction. A standing player is not compelled to move to allow an opponent a free run, but dangerous play must be discouraged, e.g. moving into the landing space of a player already in the air or stepping late into the path of a moving player.
No player may contact an opponent, either accidentally or deliberately, in such a way that interferes with the play of that opponent or causes contact to occur. A Penalty Pass (or Penalty Pass/Penalty Shot if in the shooting circle) is awarded for the above infringements taken from where the infringement occurred. The offending player must stand out of play (including verbally) beside the thrower until the pass or shot has been taken. Any opposing player allowed in that area may take the penalty.
All above rules stand plus teams are only allowed a maximum of 3 men playing on court at any time. 2 men are NOT allowed in either the shooting or defending circles.